wlr_scene: Refactor wlr_scene (the root element) to encase a wlr_scene_tree

Co-authored-by: Isaac Freund <mail@isaacfreund.com>
This commit is contained in:
Alexander Orzechowski 2022-05-30 19:26:08 -04:00 committed by Isaac Freund
parent 2563b79dc2
commit 9eb71146ae
5 changed files with 55 additions and 55 deletions

View file

@ -122,12 +122,12 @@ static void server_handle_new_surface(struct wl_listener *listener,
wl_signal_add(&wlr_surface->events.destroy, &surface->destroy);
/* Border dimensions will be set in surface.commit handler */
surface->border = wlr_scene_rect_create(&server->scene->node,
surface->border = wlr_scene_rect_create(&server->scene->tree.node,
0, 0, (float[4]){ 0.5f, 0.5f, 0.5f, 1 });
wlr_scene_node_set_position(&surface->border->node, pos, pos);
surface->scene_surface =
wlr_scene_surface_create(&server->scene->node, wlr_surface);
wlr_scene_surface_create(&server->scene->tree.node, wlr_surface);
wlr_scene_node_set_position(&surface->scene_surface->buffer->node,
pos + border_width, pos + border_width);