Merge branch 'vk-upload-thread' into 'master'

Draft: render/vulkan: add upload thread

See merge request wlroots/wlroots!4454
This commit is contained in:
Simon Ser 2024-01-25 11:00:38 +00:00
commit 9e53f89c1b
21 changed files with 378 additions and 88 deletions

View file

@ -1,6 +1,7 @@
#ifndef RENDER_VULKAN_H
#define RENDER_VULKAN_H
#include <pthread.h>
#include <stdint.h>
#include <string.h>
#include <stdbool.h>
@ -51,6 +52,7 @@ struct wlr_vk_device {
PFN_vkGetMemoryFdPropertiesKHR vkGetMemoryFdPropertiesKHR;
PFN_vkWaitSemaphoresKHR vkWaitSemaphoresKHR;
PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR;
PFN_vkSignalSemaphoreKHR vkSignalSemaphoreKHR;
PFN_vkGetSemaphoreFdKHR vkGetSemaphoreFdKHR;
PFN_vkImportSemaphoreFdKHR vkImportSemaphoreFdKHR;
PFN_vkQueueSubmit2KHR vkQueueSubmit2KHR;
@ -254,6 +256,9 @@ struct wlr_vk_renderer {
VkSemaphore timeline_semaphore;
uint64_t timeline_point;
VkSemaphore upload_timeline_semaphore;
uint64_t upload_timeline_point;
size_t last_pool_size;
struct wl_list descriptor_pools; // wlr_vk_descriptor_pool.link
struct wl_list render_format_setups; // wlr_vk_render_format_setup.link
@ -268,6 +273,12 @@ struct wlr_vk_renderer {
// Pool of command buffers
struct wlr_vk_command_buffer command_buffers[VULKAN_COMMAND_BUFFERS_CAP];
struct {
pthread_t thread;
int worker_fd, control_fd;
struct wl_event_source *event_source;
} upload;
struct {
struct wlr_vk_command_buffer *cb;
uint64_t last_timeline_point;
@ -299,6 +310,18 @@ struct wlr_vk_texture_view {
struct wlr_vk_descriptor_pool *ds_pool;
};
struct wlr_vk_upload_task {
struct wlr_buffer *buffer;
VkDeviceMemory memory;
uint64_t timeline_point;
char *dst;
const char *src;
uint32_t src_stride, dst_size;
pixman_region32_t region;
const struct wlr_pixel_format_info *format_info;
int64_t start;
};
struct wlr_vk_pipeline *setup_get_or_create_pipeline(
struct wlr_vk_render_format_setup *setup,
const struct wlr_vk_pipeline_key *key);
@ -310,7 +333,8 @@ struct wlr_vk_texture_view *vulkan_texture_get_or_create_view(
const struct wlr_vk_pipeline_layout *layout);
// Creates a vulkan renderer for the given device.
struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev);
struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev,
struct wl_event_loop *loop);
// stage utility - for uploading/retrieving data
// Gets an command buffer in recording state which is guaranteed to be
@ -380,6 +404,9 @@ bool vulkan_read_pixels(struct wlr_vk_renderer *vk_renderer,
uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y,
uint32_t dst_x, uint32_t dst_y, void *data);
bool vulkan_init_upload_worker(struct wlr_vk_renderer *renderer,
struct wl_event_loop *loop);
// State (e.g. image texture) associated with a surface.
struct wlr_vk_texture {
struct wlr_texture wlr_texture;
@ -435,6 +462,7 @@ struct wlr_vk_shared_buffer {
VkBuffer buffer;
VkDeviceMemory memory;
VkDeviceSize buf_size;
void *map;
struct wl_array allocs; // struct wlr_vk_allocation
};