mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2025-10-29 05:40:12 -04:00
render: introduce wlr_texture_from_buffer
This adds a a function to create a wlr_texture from a wlr_buffer. The main motivation for this is to allow the renderer to create a single wlr_texture per wlr_buffer. This can avoid needless imports by re-using existing textures.
This commit is contained in:
parent
9221ed7b4c
commit
9d55f712e3
3 changed files with 27 additions and 0 deletions
|
|
@ -3,6 +3,7 @@
|
|||
#include <stdlib.h>
|
||||
#include <wlr/render/interface.h>
|
||||
#include <wlr/render/wlr_texture.h>
|
||||
#include "render/wlr_texture.h"
|
||||
|
||||
void wlr_texture_init(struct wlr_texture *texture,
|
||||
const struct wlr_texture_impl *impl, uint32_t width, uint32_t height) {
|
||||
|
|
@ -46,6 +47,15 @@ struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
|
|||
return renderer->impl->texture_from_dmabuf(renderer, attribs);
|
||||
}
|
||||
|
||||
struct wlr_texture *wlr_texture_from_buffer(struct wlr_renderer *renderer,
|
||||
struct wlr_buffer *buffer) {
|
||||
assert(!renderer->rendering);
|
||||
if (!renderer->impl->texture_from_buffer) {
|
||||
return NULL;
|
||||
}
|
||||
return renderer->impl->texture_from_buffer(renderer, buffer);
|
||||
}
|
||||
|
||||
bool wlr_texture_is_opaque(struct wlr_texture *texture) {
|
||||
if (!texture->impl->is_opaque) {
|
||||
return false;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue