examples: Modeset with a buffer

This means that for most examples, rendering code had to be extracted
so that it could be called during modeset and during a regular refresh.
This commit is contained in:
Alexander Orzechowski 2024-08-21 11:12:22 -04:00
parent 34ec9319d0
commit 9b1bdf7475
10 changed files with 147 additions and 111 deletions

View file

@ -79,18 +79,13 @@ static void render_surface(struct wlr_surface *surface,
wlr_surface_send_frame_done(surface, rdata->when);
}
static void output_handle_frame(struct wl_listener *listener, void *data) {
struct fullscreen_output *output =
wl_container_of(listener, output, frame);
static void render(struct fullscreen_output *output, struct wlr_output_state *state) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
int width, height;
wlr_output_effective_resolution(output->wlr_output, NULL, &width, &height);
wlr_output_effective_resolution(output->wlr_output, state, &width, &height);
struct wlr_output_state state;
wlr_output_state_init(&state);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &state, NULL);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, state, NULL);
if (pass == NULL) {
return;
}
@ -110,6 +105,15 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
}
wlr_render_pass_submit(pass);
}
static void output_handle_frame(struct wl_listener *listener, void *data) {
struct fullscreen_output *output =
wl_container_of(listener, output, frame);
struct wlr_output_state state;
wlr_output_state_init(&state);
render(output, &state);
wlr_output_commit_state(output->wlr_output, &state);
wlr_output_state_finish(&state);
}
@ -169,6 +173,7 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
if (mode != NULL) {
wlr_output_state_set_mode(&state, mode);
}
render(output, &state);
wlr_output_commit_state(wlr_output, &state);
wlr_output_state_finish(&state);
}