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render/vulkan: drop current_command_buffer
This was used by the legacy rendering API. Since begin()/end() only need to set current_render_buffer and nothing else, we can drop all of these bits.
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2 changed files with 0 additions and 393 deletions
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@ -253,15 +253,6 @@ struct wlr_vk_renderer {
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uint64_t timeline_point;
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struct wlr_vk_render_buffer *current_render_buffer;
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struct wlr_vk_command_buffer *current_command_buffer;
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VkRect2D scissor; // needed for clearing
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VkPipeline bound_pipe;
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uint32_t render_width;
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uint32_t render_height;
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float projection[9];
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size_t last_pool_size;
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struct wl_list descriptor_pools; // wlr_vk_descriptor_pool.link
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