render/vulkan: drop current_command_buffer

This was used by the legacy rendering API. Since begin()/end()
only need to set current_render_buffer and nothing else, we can
drop all of these bits.
This commit is contained in:
Simon Ser 2023-11-24 17:44:17 +01:00
parent c3c7b1c9d0
commit 9a0a4ce221
2 changed files with 0 additions and 393 deletions

View file

@ -253,15 +253,6 @@ struct wlr_vk_renderer {
uint64_t timeline_point;
struct wlr_vk_render_buffer *current_render_buffer;
struct wlr_vk_command_buffer *current_command_buffer;
VkRect2D scissor; // needed for clearing
VkPipeline bound_pipe;
uint32_t render_width;
uint32_t render_height;
float projection[9];
size_t last_pool_size;
struct wl_list descriptor_pools; // wlr_vk_descriptor_pool.link