implement wlr_cursor_map_input_to_output

This commit is contained in:
Tony Crisci 2017-08-24 14:35:55 -04:00
parent 13e895d943
commit 98f4cdfccb
6 changed files with 104 additions and 15 deletions

View file

@ -24,6 +24,11 @@
#include "shared.h"
#include "cat.h"
struct sample_input_device {
struct wlr_input_device *device;
struct wl_list link;
};
struct sample_state {
struct compositor_state *compositor;
struct example_config *config;
@ -33,6 +38,7 @@ struct sample_state {
float default_color[4];
float clear_color[4];
struct wlr_output_layout *layout;
struct wl_list devices;
struct wl_listener cursor_motion;
struct wl_listener cursor_motion_absolute;
@ -63,6 +69,16 @@ static void handle_output_add(struct output_state *ostate) {
sample->layout = configure_layout(sample->config, &ostate->compositor->outputs);
wlr_cursor_attach_output_layout(sample->cursor, sample->layout);
/*
// TODO configuration
if (strcmp("DP-1", ostate->output->name) == 0) {
struct sample_input_device *dev;
wl_list_for_each(dev, &sample->devices, link) {
wlr_cursor_map_input_to_output(sample->cursor, dev->device, ostate->output);
}
}
*/
if (!wlr_output_set_cursor(wlr_output, image->buffer,
image->width, image->width, image->height)) {
wlr_log(L_DEBUG, "Failed to set hardware cursor");
@ -94,6 +110,20 @@ static void handle_input_add(struct compositor_state *state, struct
// TODO handle other input devices
if (device->type == WLR_INPUT_DEVICE_POINTER) {
struct sample_input_device *s_device = calloc(1, sizeof(struct sample_input_device));
s_device->device = device;
wl_list_insert(&sample->devices, &s_device->link);
/*
// TODO configuration
struct output_state *ostate;
wl_list_for_each(ostate, &sample->compositor->outputs, link) {
if (strcmp(ostate->output->name, "DP-1") == 0) {
wlr_cursor_map_input_to_output(sample->cursor, device, ostate->output);
}
}
*/
wlr_cursor_attach_input_device(sample->cursor, device);
}
}
@ -101,7 +131,7 @@ static void handle_input_add(struct compositor_state *state, struct
static void handle_cursor_motion(struct wl_listener *listener, void *data) {
struct sample_state *sample = wl_container_of(listener, sample, cursor_motion);
struct wlr_event_pointer_motion *event = data;
wlr_cursor_move(sample->cursor, event->delta_x, event->delta_y);
wlr_cursor_move(sample->cursor, event->device, event->delta_x, event->delta_y);
}
static void handle_cursor_motion_absolute(struct wl_listener *listener, void *data) {
@ -163,6 +193,7 @@ int main(int argc, char *argv[]) {
state.config = parse_args(argc, argv);
state.cursor = wlr_cursor_init();
wl_list_init(&state.devices);
wl_signal_add(&state.cursor->events.motion, &state.cursor_motion);
state.cursor_motion.notify = handle_cursor_motion;