Properly handle cursor motion when button is held.

This commit is contained in:
Keshto 2022-07-15 18:28:32 +00:00
parent add44b3e2e
commit 98c7cd9d67

View file

@ -31,6 +31,7 @@ enum tinywl_cursor_mode {
TINYWL_CURSOR_PASSTHROUGH,
TINYWL_CURSOR_MOVE,
TINYWL_CURSOR_RESIZE,
TINYWL_CURSOR_DOWN,
};
struct tinywl_server {
@ -447,7 +448,12 @@ static void process_cursor_motion(struct tinywl_server *server, uint32_t time) {
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "left_ptr", server->cursor);
}
if (surface) {
if (server->cursor_mode == TINYWL_CURSOR_DOWN && view != server->grabbed_view) {
/* Send pointer events to the view which the mouse button is down on. */
view = server->grabbed_view;
sx = server->cursor->x - view->x;
sy = server->cursor->y - view->y;
} else if (surface) {
/*
* Send pointer enter and motion events.
*
@ -519,6 +525,10 @@ static void server_cursor_button(struct wl_listener *listener, void *data) {
} else {
/* Focus that client if the button was _pressed_ */
focus_view(view, surface);
/* Change the cursor_mode while the button is pressed */
server->grabbed_view = view;
server->cursor_mode = TINYWL_CURSOR_DOWN;
}
}