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render: replace wlr_renderer_get_drm_fd() with drm_dev_id
wlr_renderer_get_drm_fd() forces the renderer to open the DRM node and keep the FD around for no good reason. Instead, use dev_t to refer to a DRM device. This also removes footguns related to FD ownership.
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986a2d9f66
13 changed files with 91 additions and 146 deletions
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@ -88,7 +88,10 @@ const struct wlr_drm_format_set *wlr_egl_get_dmabuf_render_formats(
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*/
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bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);
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int wlr_egl_dup_drm_fd(struct wlr_egl *egl);
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/**
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* Get the DRM device ID used by EGL.
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*/
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bool wlr_egl_get_drm_dev_id(struct wlr_egl *egl, dev_t *devid);
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/**
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* Restore EGL context that was previously saved using wlr_egl_save_current().
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@ -41,8 +41,8 @@ struct wlr_gles2_tex_shader {
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struct wlr_gles2_renderer {
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struct wlr_renderer wlr_renderer;
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dev_t drm_dev_id;
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struct wlr_egl *egl;
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int drm_fd;
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struct wlr_drm_format_set shm_texture_formats;
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@ -38,8 +38,6 @@ struct wlr_vk_device {
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VkPhysicalDevice phdev;
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VkDevice dev;
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int drm_fd;
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bool implicit_sync_interop;
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bool sampler_ycbcr_conversion;
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@ -66,7 +64,7 @@ struct wlr_vk_device {
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// Tries to find the VkPhysicalDevice for the given drm fd.
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// Might find none and return VK_NULL_HANDLE.
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VkPhysicalDevice vulkan_find_drm_phdev(struct wlr_vk_instance *ini, int drm_fd);
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int vulkan_open_phdev_drm_fd(VkPhysicalDevice phdev);
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bool vulkan_get_phdev_drm_dev_id(VkPhysicalDevice phdev, dev_t *dev_id);
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// Creates a device for the given instance and physical device.
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struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini,
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@ -231,6 +229,7 @@ struct wlr_vk_renderer {
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struct wlr_renderer wlr_renderer;
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struct wlr_backend *backend;
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struct wlr_vk_device *dev;
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dev_t drm_dev_id;
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VkCommandPool command_pool;
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@ -25,7 +25,6 @@ struct wlr_renderer_impl {
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const struct wlr_drm_format_set *(*get_render_formats)(
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struct wlr_renderer *renderer);
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void (*destroy)(struct wlr_renderer *renderer);
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int (*get_drm_fd)(struct wlr_renderer *renderer);
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struct wlr_texture *(*texture_from_buffer)(struct wlr_renderer *renderer,
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struct wlr_buffer *buffer);
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struct wlr_render_pass *(*begin_buffer_pass)(struct wlr_renderer *renderer,
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@ -29,6 +29,8 @@ struct wlr_renderer {
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// Capabilities required for the buffer used as a render target (bitmask of
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// enum wlr_buffer_cap)
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uint32_t render_buffer_caps;
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// DRM device used for rendering, if any
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const dev_t *drm_dev_id;
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struct {
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struct wl_signal destroy;
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@ -78,13 +80,6 @@ bool wlr_renderer_init_wl_display(struct wlr_renderer *r,
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bool wlr_renderer_init_wl_shm(struct wlr_renderer *r,
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struct wl_display *wl_display);
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/**
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* Obtains the FD of the DRM device used for rendering, or -1 if unavailable.
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*
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* The caller doesn't have ownership of the FD, it must not close it.
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*/
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int wlr_renderer_get_drm_fd(struct wlr_renderer *r);
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/**
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* Destroys the renderer.
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*
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