render: introduce renderer_get_render_buffer_caps

This commit is contained in:
Simon Zeni 2021-04-23 13:51:05 -04:00 committed by Simon Ser
parent 144189674e
commit 982498fab3
5 changed files with 23 additions and 0 deletions

View file

@ -17,6 +17,7 @@
#include <wlr/util/log.h>
#include "render/gles2.h"
#include "render/pixel_format.h"
#include "types/wlr_buffer.h"
static const GLfloat verts[] = {
1, 0, // top right
@ -526,6 +527,10 @@ static int gles2_get_drm_fd(struct wlr_renderer *wlr_renderer) {
return renderer->drm_fd;
}
static uint32_t gles2_get_render_buffer_caps(void) {
return WLR_BUFFER_CAP_DMABUF;
}
struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer =
gles2_get_renderer(wlr_renderer);
@ -590,6 +595,7 @@ static const struct wlr_renderer_impl renderer_impl = {
.texture_from_dmabuf = gles2_texture_from_dmabuf,
.init_wl_display = gles2_init_wl_display,
.get_drm_fd = gles2_get_drm_fd,
.get_render_buffer_caps = gles2_get_render_buffer_caps,
};
void push_gles2_debug_(struct wlr_gles2_renderer *renderer,