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matrix: remove wlr_matrix_projection()
69477051cc ("matrix: deprecate wlr_matrix_projection") marked it
as deprecated. 1 year later, we can now remove it from our public
API.
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parent
c2e046022f
commit
96b594110d
5 changed files with 22 additions and 13 deletions
15
include/types/wlr_matrix.h
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15
include/types/wlr_matrix.h
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#ifndef TYPES_WLR_MATRIX_H
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#define TYPES_WLR_MATRIX_H
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#include <wlr/types/wlr_matrix.h>
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/**
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* Writes a 2D orthographic projection matrix to mat of (width, height) with a
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* specified wl_output_transform.
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*
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* Equivalent to glOrtho(0, width, 0, height, 1, -1) with the transform applied.
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*/
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void matrix_projection(float mat[static 9], int width, int height,
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enum wl_output_transform transform);
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#endif
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@ -43,14 +43,6 @@ void wlr_matrix_rotate(float mat[static 9], float rad);
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void wlr_matrix_transform(float mat[static 9],
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enum wl_output_transform transform);
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/** Writes a 2D orthographic projection matrix to mat of (width, height) with a
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* specified wl_output_transform.
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*
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* Deprecated: this function is deprecated and will be removed in a future
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* version of wlroots. */
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void wlr_matrix_projection(float mat[static 9], int width, int height,
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enum wl_output_transform transform);
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/** Shortcut for the various matrix operations involved in projecting the
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* specified wlr_box onto a given orthographic projection with a given
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* rotation. The result is written to mat, which can be applied to each
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