render/gles2: remove global state, use OpenGL debug extension

This commit is contained in:
emersion 2018-03-20 19:14:33 +01:00
parent ff2e08aa74
commit 95e86e675a
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GPG key ID: 0FDE7BE0E88F5E48
10 changed files with 526 additions and 372 deletions

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@ -6,14 +6,13 @@
* The wayland formats are little endian while the GL formats are big endian,
* so WL_SHM_FORMAT_ARGB8888 is actually compatible with GL_BGRA_EXT.
*/
struct pixel_format formats[] = {
struct gles2_pixel_format formats[] = {
{
.wl_format = WL_SHM_FORMAT_ARGB8888,
.depth = 32,
.bpp = 32,
.gl_format = GL_BGRA_EXT,
.gl_type = GL_UNSIGNED_BYTE,
.shader = &shaders.rgba
},
{
.wl_format = WL_SHM_FORMAT_XRGB8888,
@ -21,7 +20,6 @@ struct pixel_format formats[] = {
.bpp = 32,
.gl_format = GL_BGRA_EXT,
.gl_type = GL_UNSIGNED_BYTE,
.shader = &shaders.rgbx
},
{
.wl_format = WL_SHM_FORMAT_XBGR8888,
@ -29,7 +27,6 @@ struct pixel_format formats[] = {
.bpp = 32,
.gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_BYTE,
.shader = &shaders.rgbx
},
{
.wl_format = WL_SHM_FORMAT_ABGR8888,
@ -37,12 +34,11 @@ struct pixel_format formats[] = {
.bpp = 32,
.gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_BYTE,
.shader = &shaders.rgba
},
};
// TODO: more pixel formats
const struct pixel_format *gl_format_for_wl_format(enum wl_shm_format fmt) {
const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt) {
for (size_t i = 0; i < sizeof(formats) / sizeof(*formats); ++i) {
if (formats[i].wl_format == fmt) {
return &formats[i];