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render/gles2: remove global state, use OpenGL debug extension
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parent
ff2e08aa74
commit
95e86e675a
10 changed files with 526 additions and 372 deletions
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@ -17,17 +17,24 @@
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extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
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struct pixel_format {
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struct gles2_pixel_format {
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uint32_t wl_format;
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GLint gl_format, gl_type;
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int depth, bpp;
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GLuint *shader;
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};
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struct wlr_gles2_renderer {
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struct wlr_renderer wlr_renderer;
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struct wlr_egl *egl;
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struct {
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GLuint quad;
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GLuint ellipse;
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GLuint tex_rgba;
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GLuint tex_rgbx;
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GLuint tex_ext;
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} shaders;
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};
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struct wlr_gles2_texture {
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@ -35,37 +42,19 @@ struct wlr_gles2_texture {
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struct wlr_egl *egl;
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GLuint tex_id;
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const struct pixel_format *pixel_format;
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const struct gles2_pixel_format *pixel_format;
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EGLImageKHR image;
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GLenum target;
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};
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struct shaders {
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bool initialized;
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GLuint rgba, rgbx;
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GLuint quad;
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GLuint ellipse;
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GLuint external;
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};
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extern struct shaders shaders;
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const struct pixel_format *gl_format_for_wl_format(enum wl_shm_format fmt);
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const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt);
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struct wlr_texture *gles2_texture_create();
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struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture);
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extern const GLchar quad_vertex_src[];
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extern const GLchar quad_fragment_src[];
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extern const GLchar ellipse_fragment_src[];
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extern const GLchar vertex_src[];
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extern const GLchar fragment_src_rgba[];
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extern const GLchar fragment_src_rgbx[];
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extern const GLchar fragment_src_external[];
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bool _gles2_flush_errors(const char *file, int line);
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#define gles2_flush_errors(...) \
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_gles2_flush_errors(wlr_strip_path(__FILE__), __LINE__)
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#define GL_CALL(func) func; gles2_flush_errors()
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void gles2_push_marker(const char *file, const char *func);
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void gles2_pop_marker(void);
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#define GLES2_DEBUG_PUSH gles2_push_marker(wlr_strip_path(__FILE__), __func__)
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#define GLES2_DEBUG_POP gles2_pop_marker()
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#endif
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