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render/egl: make wlr_egl hold a wlr_egl_context
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2 changed files with 33 additions and 40 deletions
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@ -5,8 +5,7 @@
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#include <wlr/render/egl.h>
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struct wlr_egl {
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EGLDisplay display;
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EGLContext context;
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struct wlr_egl_context ctx;
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EGLDeviceEXT device; // may be EGL_NO_DEVICE_EXT
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struct gbm_device *gbm_device;
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