render/gles2: Fix wording

Drop superfluous "is" and use "They" to refer to the states.

Signed-off-by: Guido Günther <agx@sigxcpu.org>
This commit is contained in:
Guido Günther 2026-04-19 15:33:56 +02:00
parent e8c03e9ce9
commit 9479b45642

View file

@ -119,8 +119,8 @@ struct wlr_gles2_texture {
GLenum target;
// If this texture is imported from a buffer, the texture is does not own
// these states. These cannot be destroyed along with the texture in this
// If this texture is imported from a buffer, the texture does not own
// these states. They cannot be destroyed along with the texture in this
// case.
GLuint tex;
GLuint fbo;