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output_layout: return wlr_output_layout_output when adding output
This will be used for the scene-graph integration.
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2 changed files with 7 additions and 7 deletions
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@ -82,7 +82,7 @@ struct wlr_output *wlr_output_layout_output_at(
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*
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* Returns true on success, false on a memory allocation error.
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*/
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bool wlr_output_layout_add(struct wlr_output_layout *layout,
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struct wlr_output_layout_output *wlr_output_layout_add(struct wlr_output_layout *layout,
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struct wlr_output *output, int lx, int ly);
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/**
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@ -94,7 +94,7 @@ bool wlr_output_layout_add(struct wlr_output_layout *layout,
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*
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* Returns true on success, false on a memory allocation error.
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*/
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bool wlr_output_layout_add_auto(struct wlr_output_layout *layout,
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struct wlr_output_layout_output *wlr_output_layout_add_auto(struct wlr_output_layout *layout,
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struct wlr_output *output);
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/**
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