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backend/drm: only keep track of local buffer
Stop keeping track of buffers on the parent GPU when multi-GPU is used. This removes support for export_dmabuf on secondary GPUs, but renderer v6 will bring this back by managing the swapchains in wlr_output instead of the backends.
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5bd86b94f9
commit
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3 changed files with 9 additions and 11 deletions
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@ -30,9 +30,7 @@ struct wlr_drm_surface {
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};
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struct wlr_drm_fb {
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struct wlr_buffer *wlr_buf; // original buffer
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struct wlr_buffer *local_wlr_buf; // GPU-local buffer
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struct wlr_buffer *wlr_buf;
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struct gbm_bo *bo;
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uint32_t id;
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};
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