wlr_scene: Account for occlusion by other scene nodes when calculating visibility

This commit is contained in:
Alexander Orzechowski 2022-06-25 18:34:26 -04:00
parent ce57485e6a
commit 919e67da7d
3 changed files with 61 additions and 2 deletions

View file

@ -51,6 +51,9 @@ wlroots reads these environment variables
tasks for compositors that use scenes (available options: none, rerender,
highlight)
* *WLR_SCENE_DISABLE_DIRECT_SCANOUT*: disables direct scan-out for debugging.
* *WLR_SCENE_DISABLE_VISIBILITY*: If set to 1, the visibility of all scene nodes
will be considered to be the full node. Intelligent visibility canculations will
be disabled.
# Generic