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Prevent alloc errors from crashing in list_t
This commit changes the `list_t` api so that alloc errors can be
detected and worked around. Also fixes errors not found in 5cc7342
This commit is contained in:
parent
19d6442f52
commit
901c14c409
8 changed files with 103 additions and 25 deletions
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@ -236,7 +236,8 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *_backend) {
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output->egl_surface, output->egl_surface,
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output->backend->egl.context)) {
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wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
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return false;
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free(output);
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return NULL;
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}
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glViewport(0, 0, wlr_output->width, wlr_output->height);
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@ -248,11 +249,16 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *_backend) {
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if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
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wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
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return false;
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free(output);
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return NULL;
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}
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if (list_add(backend->outputs, wlr_output) == -1) {
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wlr_log(L_ERROR, "Allocation failed");
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free(output);
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return NULL;
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}
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wlr_output_create_global(wlr_output, backend->local_display);
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list_add(backend->outputs, wlr_output);
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wl_signal_emit(&backend->backend.events.output_add, wlr_output);
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return wlr_output;
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}
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@ -188,7 +188,7 @@ static struct wlr_input_device *allocate_device(struct wlr_wl_backend *backend,
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enum wlr_input_device_type type) {
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struct wlr_wl_input_device *wlr_wl_dev;
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if (!(wlr_wl_dev = calloc(1, sizeof(struct wlr_wl_input_device)))) {
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wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
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wlr_log_errno(L_ERROR, "Allocation failed");
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return NULL;
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}
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@ -200,7 +200,11 @@ static struct wlr_input_device *allocate_device(struct wlr_wl_backend *backend,
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struct wlr_input_device *wlr_device = &wlr_wl_dev->wlr_input_device;
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wlr_input_device_init(wlr_device, type, &input_device_impl,
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name, vendor, product);
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list_add(backend->devices, wlr_device);
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if (list_add(backend->devices, wlr_device) == -1) {
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wlr_log_errno(L_ERROR, "Allocation failed");
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free(wlr_wl_dev);
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return NULL;
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}
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return wlr_device;
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}
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