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vulkan: make use of new pixel_format_is_ycbcr function
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parent
7ca85d7a21
commit
8f2ef81666
5 changed files with 20 additions and 27 deletions
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@ -822,12 +822,13 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
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}
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enum wlr_color_encoding color_encoding = options->color_encoding;
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if (texture->format->is_ycbcr && color_encoding == WLR_COLOR_ENCODING_NONE) {
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bool is_ycbcr = vulkan_format_is_ycbcr(texture->format);
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if (is_ycbcr && color_encoding == WLR_COLOR_ENCODING_NONE) {
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color_encoding = WLR_COLOR_ENCODING_BT601;
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}
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enum wlr_color_range color_range = options->color_range;
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if (texture->format->is_ycbcr && color_range == WLR_COLOR_RANGE_NONE) {
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if (is_ycbcr && color_range == WLR_COLOR_RANGE_NONE) {
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color_range = WLR_COLOR_RANGE_LIMITED;
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}
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@ -837,7 +838,7 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
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.source = WLR_VK_SHADER_SOURCE_TEXTURE,
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.layout = {
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.ycbcr = {
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.format = texture->format->is_ycbcr ? texture->format : NULL,
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.format = is_ycbcr ? texture->format : NULL,
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.encoding = color_encoding,
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.range = color_range,
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},
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