examples: convert to new rendering API

Left out multi-pointer (will be removed) and quads (requires
arbitrary rotation).
This commit is contained in:
Simon Ser 2023-04-17 19:44:33 +02:00 committed by Alexander Orzechowski
parent 8fe29e6bd1
commit 8e81b4bb42
8 changed files with 149 additions and 76 deletions

View file

@ -76,20 +76,26 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
int32_t width, height;
wlr_output_effective_resolution(wlr_output, &width, &height);
wlr_output_attach_render(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
struct wlr_output_state output_state = {0};
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = width, .height = height },
.color = { 0.25, 0.25, 0.25, 1 },
});
struct touch_point *p;
wl_list_for_each(p, &sample->touch_points, link) {
int x = (int)(p->x * width) - sample->cat_texture->width / 2;
int y = (int)(p->y * height) - sample->cat_texture->height / 2;
wlr_render_texture(sample->renderer, sample->cat_texture,
wlr_output->transform_matrix, x, y, 1.0f);
wlr_render_pass_add_texture(pass, &(struct wlr_render_texture_options){
.texture = sample->cat_texture,
.dst_box = { .x = x, .y = y },
});
}
wlr_renderer_end(sample->renderer);
wlr_output_commit(wlr_output);
wlr_render_pass_submit(pass);
wlr_output_commit_state(wlr_output, &output_state);
wlr_output_state_finish(&output_state);
sample->last_frame = now;
}