examples: convert to new rendering API

Left out multi-pointer (will be removed) and quads (requires
arbitrary rotation).
This commit is contained in:
Simon Ser 2023-04-17 19:44:33 +02:00 committed by Alexander Orzechowski
parent 8fe29e6bd1
commit 8e81b4bb42
8 changed files with 149 additions and 76 deletions

View file

@ -62,14 +62,21 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
sample->dec = inc;
}
wlr_output_attach_render(wlr_output, NULL);
struct wlr_output_state state = {0};
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &state, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = wlr_output->width, .height = wlr_output->height },
.color = {
.r = sample->color[0],
.g = sample->color[1],
.b = sample->color[2],
.a = sample->color[3],
},
});
wlr_render_pass_submit(pass);
struct wlr_renderer *renderer = sample->renderer;
wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(renderer, sample->color);
wlr_renderer_end(renderer);
wlr_output_commit(wlr_output);
wlr_output_commit_state(wlr_output, &state);
wlr_output_state_finish(&state);
sample->last_frame = now;
}