examples: convert to new rendering API

Left out multi-pointer (will be removed) and quads (requires
arbitrary rotation).
This commit is contained in:
Simon Ser 2023-04-17 19:44:33 +02:00 committed by Alexander Orzechowski
parent 8fe29e6bd1
commit 8e81b4bb42
8 changed files with 149 additions and 76 deletions

View file

@ -112,14 +112,15 @@ static void animate_cat(struct sample_state *sample,
static void output_frame_notify(struct wl_listener *listener, void *data) {
struct sample_output *output = wl_container_of(listener, output, frame);
struct sample_state *sample = output->sample;
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
struct wlr_output *wlr_output = output->output;
wlr_output_attach_render(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
struct wlr_output_state output_state = {0};
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = wlr_output->width, .height = wlr_output->height },
.color = { 0.25, 0.25, 0.25, 1 },
});
animate_cat(sample, output->output);
@ -134,12 +135,15 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
wlr_output_layout_output_coords(sample->layout, output->output,
&local_x, &local_y);
wlr_render_texture(sample->renderer, sample->cat_texture,
wlr_output->transform_matrix, local_x, local_y, 1.0f);
wlr_render_pass_add_texture(pass, &(struct wlr_render_texture_options){
.texture = sample->cat_texture,
.dst_box = box,
});
}
wlr_renderer_end(sample->renderer);
wlr_output_commit(wlr_output);
wlr_render_pass_submit(pass);
wlr_output_commit_state(wlr_output, &output_state);
wlr_output_state_finish(&output_state);
}
static void update_velocities(struct sample_state *sample,