examples: convert to new rendering API

Left out multi-pointer (will be removed) and quads (requires
arbitrary rotation).
This commit is contained in:
Simon Ser 2023-04-17 19:44:33 +02:00 committed by Alexander Orzechowski
parent 8fe29e6bd1
commit 8e81b4bb42
8 changed files with 149 additions and 76 deletions

View file

@ -47,7 +47,7 @@ struct fullscreen_output {
struct render_data {
struct wlr_output *output;
struct wlr_renderer *renderer;
struct wlr_render_pass *render_pass;
struct timespec *when;
};
@ -68,13 +68,14 @@ static void render_surface(struct wlr_surface *surface,
.height = surface->current.height * output->scale,
};
float matrix[9];
enum wl_output_transform transform =
wlr_output_transform_invert(surface->current.transform);
wlr_matrix_project_box(matrix, &box, transform, 0,
output->transform_matrix);
enum wl_output_transform transform = wlr_output_transform_invert(surface->current.transform);
transform = wlr_output_transform_compose(transform, output->transform);
wlr_render_texture_with_matrix(rdata->renderer, texture, matrix, 1);
wlr_render_pass_add_texture(rdata->render_pass, &(struct wlr_render_texture_options){
.texture = texture,
.dst_box = box,
.transform = transform,
});
wlr_surface_send_frame_done(surface, rdata->when);
}
@ -82,33 +83,35 @@ static void render_surface(struct wlr_surface *surface,
static void output_handle_frame(struct wl_listener *listener, void *data) {
struct fullscreen_output *output =
wl_container_of(listener, output, frame);
struct wlr_renderer *renderer = output->server->renderer;
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
int width, height;
wlr_output_effective_resolution(output->wlr_output, &width, &height);
if (!wlr_output_attach_render(output->wlr_output, NULL)) {
struct wlr_output_state state = {0};
struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &state, NULL);
if (pass == NULL) {
return;
}
wlr_renderer_begin(renderer, width, height);
float color[4] = {0.3, 0.3, 0.3, 1.0};
wlr_renderer_clear(renderer, color);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.color = { 0.3, 0.3, 0.3, 1.0 },
.box = { .width = width, .height = height },
});
if (output->surface != NULL) {
struct render_data rdata = {
.output = output->wlr_output,
.renderer = renderer,
.render_pass = pass,
.when = &now,
};
wlr_surface_for_each_surface(output->surface, render_surface, &rdata);
}
wlr_renderer_end(renderer);
wlr_output_commit(output->wlr_output);
wlr_render_pass_submit(pass);
wlr_output_commit_state(output->wlr_output, &state);
wlr_output_state_finish(&state);
}
static void output_set_surface(struct fullscreen_output *output,