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render/vulkan: add Vulkan renderer
This new renderer is implemented with the existing wlr_renderer API (which is known to be sub-optimal for some operations). It's not used by default, but users can opt-in by setting WLR_RENDERER=vulkan. The renderer depends on VK_EXT_image_drm_format_modifier and VK_EXT_physical_device_drm. Co-authored-by: Simon Ser <contact@emersion.fr> Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
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21 changed files with 3704 additions and 2 deletions
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include/wlr/render/vulkan.h
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include/wlr/render/vulkan.h
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/*
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* This an unstable interface of wlroots. No guarantees are made regarding the
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* future consistency of this API.
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*/
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#ifndef WLR_USE_UNSTABLE
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#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
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#endif
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#ifndef WLR_RENDER_VULKAN_H
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#define WLR_RENDER_VULKAN_H
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#include <wlr/render/wlr_renderer.h>
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struct wlr_renderer *wlr_vk_renderer_create_with_drm_fd(int drm_fd);
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bool wlr_texture_is_vk(struct wlr_texture *texture);
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#endif
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