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render/vulkan: add "acquire" to vulkan_sync_foreign_texture()
Makes it more obvious that this is about the acquire side, not the release side.
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3 changed files with 3 additions and 3 deletions
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@ -475,7 +475,7 @@ bool vulkan_wait_command_buffer(struct wlr_vk_command_buffer *cb,
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bool vulkan_sync_render_pass_release(struct wlr_vk_renderer *renderer,
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struct wlr_vk_render_pass *pass);
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bool vulkan_sync_foreign_texture(struct wlr_vk_texture *texture,
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bool vulkan_sync_foreign_texture_acquire(struct wlr_vk_texture *texture,
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int sync_file_fds[static WLR_DMABUF_MAX_PLANES]);
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bool vulkan_read_pixels(struct wlr_vk_renderer *vk_renderer,
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