render/vulkan: add "acquire" to vulkan_sync_foreign_texture()

Makes it more obvious that this is about the acquire side, not the
release side.
This commit is contained in:
Simon Ser 2026-02-14 18:06:40 +01:00 committed by Simon Zeni
parent ff4ce12179
commit 8c8d6363a1
3 changed files with 3 additions and 3 deletions

View file

@ -475,7 +475,7 @@ bool vulkan_wait_command_buffer(struct wlr_vk_command_buffer *cb,
bool vulkan_sync_render_pass_release(struct wlr_vk_renderer *renderer,
struct wlr_vk_render_pass *pass);
bool vulkan_sync_foreign_texture(struct wlr_vk_texture *texture,
bool vulkan_sync_foreign_texture_acquire(struct wlr_vk_texture *texture,
int sync_file_fds[static WLR_DMABUF_MAX_PLANES]);
bool vulkan_read_pixels(struct wlr_vk_renderer *vk_renderer,