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render/vulkan: drop "_format" in wlr_vk_format fields
"format" is already in the name, no need to repeat ourselves. `format->vk_format` sounds a bit redundant.
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parent
c8eb24d30e
commit
8b9a48c984
4 changed files with 32 additions and 36 deletions
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@ -43,8 +43,7 @@ static bool write_pixels(struct wlr_vk_texture *texture,
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struct wlr_vk_renderer *renderer = texture->renderer;
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VkDevice dev = texture->renderer->dev->dev;
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const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(
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texture->format->drm_format);
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const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(texture->format->drm);
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assert(format_info);
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uint32_t bsize = 0;
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@ -177,7 +176,7 @@ static bool vulkan_texture_update_from_buffer(struct wlr_texture *wlr_texture,
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bool ok = true;
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if (format != texture->format->drm_format) {
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if (format != texture->format->drm) {
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ok = false;
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goto out;
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}
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@ -287,7 +286,7 @@ static struct wlr_texture *vulkan_texture_from_pixels(
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VkImageCreateInfo img_info = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
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.imageType = VK_IMAGE_TYPE_2D,
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.format = texture->format->vk_format,
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.format = texture->format->vk,
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.mipLevels = 1,
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.arrayLayers = 1,
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.samples = VK_SAMPLE_COUNT_1_BIT,
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@ -342,7 +341,7 @@ static struct wlr_texture *vulkan_texture_from_pixels(
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VkImageViewCreateInfo view_info = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.viewType = VK_IMAGE_VIEW_TYPE_2D,
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.format = texture->format->vk_format,
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.format = texture->format->vk,
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.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
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.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
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.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
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@ -488,7 +487,7 @@ VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
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VkImageCreateInfo img_info = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
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.imageType = VK_IMAGE_TYPE_2D,
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.format = fmt->format.vk_format,
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.format = fmt->format.vk,
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.mipLevels = 1,
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.arrayLayers = 1,
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.samples = VK_SAMPLE_COUNT_1_BIT,
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@ -678,7 +677,7 @@ static struct wlr_vk_texture *vulkan_texture_from_dmabuf(
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VkImageViewCreateInfo view_info = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.viewType = VK_IMAGE_VIEW_TYPE_2D,
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.format = texture->format->vk_format,
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.format = texture->format->vk,
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.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
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.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
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.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
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@ -796,7 +795,7 @@ void wlr_vk_texture_get_image_attribs(struct wlr_texture *texture,
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struct wlr_vk_image_attribs *attribs) {
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struct wlr_vk_texture *vk_texture = vulkan_get_texture(texture);
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attribs->image = vk_texture->image;
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attribs->format = vk_texture->format->vk_format;
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attribs->format = vk_texture->format->vk;
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attribs->layout = vk_texture->transitioned ?
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_UNDEFINED;
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}
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