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render/egl: remove EGL_WL_bind_wayland_display support
Our GLES2 renderer doesn't use it anymore, so we can drop it.
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3 changed files with 0 additions and 77 deletions
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@ -23,20 +23,6 @@ struct wlr_egl *wlr_egl_create_with_drm_fd(int drm_fd);
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*/
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void wlr_egl_destroy(struct wlr_egl *egl);
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/**
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* Binds the given display to the EGL instance.
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* This will allow clients to create EGL surfaces from wayland ones and render
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* to it.
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*/
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bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display);
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/**
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* Creates an EGL image from the given wl_drm buffer resource.
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*/
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EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl,
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struct wl_resource *data, EGLint *fmt, int *width, int *height,
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bool *inverted_y);
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/**
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* Creates an EGL image from the given dmabuf attributes. Check usability
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* of the dmabuf with wlr_egl_check_import_dmabuf once first.
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