add wlr_layer_surface_surface_at

Adds wlr_layer_surface_surface_at, this is consistent with the other
shell implementations, and simplifies handling in compositors.
This commit is contained in:
Markus Ongyerth 2018-05-08 15:19:31 +02:00
parent 7c2241a556
commit 8931452e1d
3 changed files with 39 additions and 22 deletions

View file

@ -531,3 +531,25 @@ void wlr_layer_surface_for_each_surface(struct wlr_layer_surface *surface,
wlr_surface_iterator_func_t iterator, void *user_data) {
layer_surface_for_each_surface(surface, 0, 0, iterator, user_data);
}
struct wlr_surface *wlr_layer_surface_surface_at(
struct wlr_layer_surface *surface, double sx, double sy,
double *sub_x, double *sub_y) {
struct wlr_xdg_popup *popup_state;
wl_list_for_each(popup_state, &surface->popups, link) {
struct wlr_xdg_surface *popup = popup_state->base;
double popup_sx = popup_state->geometry.x - popup->geometry.x;
double popup_sy = popup_state->geometry.y - popup->geometry.y;
struct wlr_surface *sub = wlr_xdg_surface_surface_at(popup,
sx - popup_sx,
sy - popup_sy,
sub_x, sub_y);
if (sub != NULL) {
return sub;
}
}
return wlr_surface_surface_at(surface->surface, sx, sy, sub_x, sub_y);
}