scene: rename output_present event to output_sample

Using "present" is confusing here: the event is emitted when the
buffer is being sampled to be displayed on an output, not when it's
being presented on-screen.

Rename to match the presentation-time terminology.
This commit is contained in:
Simon Ser 2023-07-14 15:06:13 +02:00
parent d8585d661c
commit 88942d43fd
3 changed files with 10 additions and 10 deletions

View file

@ -122,7 +122,7 @@ struct wlr_scene_surface {
struct wl_listener outputs_update;
struct wl_listener output_enter;
struct wl_listener output_leave;
struct wl_listener output_present;
struct wl_listener output_sample;
struct wl_listener frame_done;
struct wl_listener surface_destroy;
struct wl_listener surface_commit;
@ -151,7 +151,7 @@ struct wlr_scene_buffer {
struct wl_signal outputs_update; // struct wlr_scene_outputs_update_event
struct wl_signal output_enter; // struct wlr_scene_output
struct wl_signal output_leave; // struct wlr_scene_output
struct wl_signal output_present; // struct wlr_scene_output
struct wl_signal output_sample; // struct wlr_scene_output
struct wl_signal frame_done; // struct timespec
} events;