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Remove excess logging
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2 changed files with 0 additions and 2 deletions
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@ -107,7 +107,6 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
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GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y));
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wlr_log(L_DEBUG, "%dx%d@%d,%d", width, height, x, y);
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GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
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fmt->gl_format, fmt->gl_type, pixels));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
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