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renderer: replace wlr_texture_get_matrix by wlr_render_texture
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parent
1914a1aa2b
commit
876f07e9f1
9 changed files with 34 additions and 72 deletions
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@ -227,7 +227,6 @@ static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_tex,
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return true;
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}
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static bool gles2_texture_upload_dmabuf(struct wlr_texture *_tex,
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struct wl_resource *dmabuf_resource) {
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struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)_tex;
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@ -263,17 +262,6 @@ static bool gles2_texture_upload_dmabuf(struct wlr_texture *_tex,
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return true;
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}
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static void gles2_texture_get_matrix(struct wlr_texture *_texture,
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float mat[static 9], const float projection[static 9], int x, int y) {
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struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
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wlr_matrix_identity(mat);
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wlr_matrix_translate(mat, x, y);
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wlr_matrix_scale(mat, texture->wlr_texture.width,
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texture->wlr_texture.height);
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wlr_matrix_multiply(mat, projection, mat);
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}
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static bool gles2_texture_get_dmabuf_size(struct wlr_texture *texture, struct
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wl_resource *resource, int *width, int *height) {
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if (!wlr_dmabuf_resource_is_buffer(resource)) {
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@ -287,7 +275,6 @@ static bool gles2_texture_get_dmabuf_size(struct wlr_texture *texture, struct
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return true;
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}
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static void gles2_texture_get_buffer_size(struct wlr_texture *texture, struct
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wl_resource *resource, int *width, int *height) {
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struct wl_shm_buffer *buffer = wl_shm_buffer_get(resource);
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@ -344,7 +331,6 @@ static struct wlr_texture_impl wlr_texture_impl = {
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.upload_drm = gles2_texture_upload_drm,
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.upload_dmabuf = gles2_texture_upload_dmabuf,
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.upload_eglimage = gles2_texture_upload_eglimage,
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.get_matrix = gles2_texture_get_matrix,
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.get_buffer_size = gles2_texture_get_buffer_size,
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.bind = gles2_texture_bind,
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.destroy = gles2_texture_destroy,
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@ -1,6 +1,7 @@
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#include <stdbool.h>
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#include <stdlib.h>
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#include <wlr/render/interface.h>
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#include <wlr/types/wlr_matrix.h>
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void wlr_renderer_init(struct wlr_renderer *renderer,
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struct wlr_renderer_impl *impl) {
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@ -35,6 +36,17 @@ struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) {
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return r->impl->texture_create(r);
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}
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bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
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const float projection[static 9], int x, int y, float alpha) {
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float mat[9];
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wlr_matrix_identity(mat);
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wlr_matrix_translate(mat, x, y);
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wlr_matrix_scale(mat, texture->width, texture->height);
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wlr_matrix_multiply(mat, projection, mat);
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return wlr_render_texture_with_matrix(r, texture, mat, alpha);
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}
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bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
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struct wlr_texture *texture, const float matrix[static 9],
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float alpha) {
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@ -58,11 +58,6 @@ bool wlr_texture_upload_dmabuf(struct wlr_texture *texture,
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return texture->impl->upload_dmabuf(texture, dmabuf_resource);
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}
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void wlr_texture_get_matrix(struct wlr_texture *texture,
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float mat[static 9], const float projection[static 9], int x, int y) {
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texture->impl->get_matrix(texture, mat, projection, x, y);
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}
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void wlr_texture_get_buffer_size(struct wlr_texture *texture, struct wl_resource
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*resource, int *width, int *height) {
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texture->impl->get_buffer_size(texture, resource, width, height);
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