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renderer: replace wlr_texture_get_matrix by wlr_render_texture
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9 changed files with 34 additions and 72 deletions
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@ -62,8 +62,6 @@ struct wlr_texture_impl {
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uint32_t width, uint32_t height);
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bool (*upload_dmabuf)(struct wlr_texture *texture,
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struct wl_resource *dmabuf_resource);
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void (*get_matrix)(struct wlr_texture *state, float mat[static 9],
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const float projection[static 9], int x, int y);
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void (*get_buffer_size)(struct wlr_texture *texture,
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struct wl_resource *resource, int *width, int *height);
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void (*bind)(struct wlr_texture *texture);
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