renderer: replace wlr_texture_get_matrix by wlr_render_texture

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emersion 2018-03-15 19:31:02 +01:00
parent 1914a1aa2b
commit 876f07e9f1
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GPG key ID: 0FDE7BE0E88F5E48
9 changed files with 34 additions and 72 deletions

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@ -111,18 +111,14 @@ static void handle_output_frame(struct output_state *output,
.width = 128, .height = 128,
};
if (wlr_output_layout_intersects(sample->layout, output->output, &box)) {
float matrix[9];
// transform global coordinates to local coordinates
double local_x = sample->x_offs;
double local_y = sample->y_offs;
wlr_output_layout_output_coords(sample->layout, output->output,
&local_x, &local_y);
wlr_texture_get_matrix(sample->cat_texture, matrix,
wlr_output->transform_matrix, local_x, local_y);
wlr_render_texture_with_matrix(sample->renderer, sample->cat_texture,
matrix, 1.0f);
wlr_render_texture(sample->renderer, sample->cat_texture,
wlr_output->transform_matrix, local_x, local_y, 1.0f);
}
wlr_renderer_end(sample->renderer);