renderer: replace wlr_texture_get_matrix by wlr_render_texture

This commit is contained in:
emersion 2018-03-15 19:31:02 +01:00
parent 1914a1aa2b
commit 876f07e9f1
No known key found for this signature in database
GPG key ID: 0FDE7BE0E88F5E48
9 changed files with 34 additions and 72 deletions

View file

@ -647,10 +647,8 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
float matrix[9];
wlr_texture_get_matrix(plane->wlr_tex, matrix, plane->matrix, 0, 0);
wlr_render_texture_with_matrix(plane->surf.renderer->wlr_rend, plane->wlr_tex,
matrix, 1.0f);
wlr_render_texture(plane->surf.renderer->wlr_rend, plane->wlr_tex,
plane->matrix, 0, 0, 1.0f);
glFinish();
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride);