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render/gles2: reword wlr_gles2_texture comments
These comments were a bit misleading: - "GL_TEXTURE_2D == mutable": not really, imported non-external-only DMA-BUFs would also use this target, but are not mutable. - "Only affects target == GL_TEXTURE_2D": same here. - "If imported from a wlr_buffer": not really, would be NULL if imported from a shm wlr_buffer. Adjust these comments to better reflect reality and adjust the check in gles2_texture_update_from_buffer().
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2 changed files with 3 additions and 8 deletions
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@ -118,19 +118,14 @@ struct wlr_gles2_texture {
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struct wlr_gles2_renderer *renderer;
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struct wl_list link; // wlr_gles2_renderer.textures
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// Basically:
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// GL_TEXTURE_2D == mutable
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// GL_TEXTURE_EXTERNAL_OES == immutable
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GLenum target;
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bool owns_tex;
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GLuint tex;
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bool has_alpha;
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// Only affects target == GL_TEXTURE_2D
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uint32_t drm_format; // used to interpret upload data
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// If imported from a wlr_buffer
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struct wlr_gles2_buffer *buffer;
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uint32_t drm_format; // for mutable textures only, used to interpret upload data
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struct wlr_gles2_buffer *buffer; // for DMA-BUF imports only
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};
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struct wlr_gles2_render_pass {
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