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https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2025-11-19 06:59:48 -05:00
Add wlr_compositor buffer API
This also rolls wlr_buffer into wlr_renderer as a user of this new API.
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21db2418b7
commit
8630988eae
10 changed files with 518 additions and 370 deletions
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@ -1,9 +1,11 @@
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#include <assert.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <pixman.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render/interface.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/util/log.h>
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@ -147,15 +149,232 @@ bool wlr_renderer_format_supported(struct wlr_renderer *r,
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return r->impl->format_supported(r, fmt);
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}
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void wlr_renderer_init_wl_display(struct wlr_renderer *r,
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struct wl_display *wl_display) {
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if (wl_display_init_shm(wl_display)) {
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wlr_log(WLR_ERROR, "Failed to initialize shm");
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struct buffer {
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struct wlr_buffer base;
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struct wl_list link;
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bool released;
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struct wlr_texture *texture;
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struct wl_listener resource_destroy;
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};
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static void buffer_resource_destroy(struct wl_listener *listener, void *data) {
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struct buffer *buf = wl_container_of(listener, buf, resource_destroy);
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buf->base.resource = NULL;
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/*
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* At this point, if the wl_buffer comes from a dmabuf-based buffer, we
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* still haven't released it (i.e. we'll read it in the future) but the
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* client destroyed it. Reading the texture itself should be fine
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* because we still hold a reference to the dmabuf via the texture.
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* However the client could decide to re-use the same dmabuf for
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* something else, in which case we'll read garbage. We decide to
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* accept this risk.
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*/
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}
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static struct wlr_buffer *create_buffer(struct wlr_renderer *renderer,
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struct wl_resource *res) {
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struct buffer *buf = calloc(1, sizeof(*buf));
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if (!buf) {
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wlr_log_errno(WLR_ERROR, "Allocation failed");
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wl_resource_post_no_memory(res);
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return NULL;
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}
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struct wl_shm_buffer *shm = wl_shm_buffer_get(res);
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if (shm) {
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enum wl_shm_format fmt = wl_shm_buffer_get_format(shm);
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int32_t stride = wl_shm_buffer_get_stride(shm);
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int32_t width = wl_shm_buffer_get_width(shm);
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int32_t height = wl_shm_buffer_get_height(shm);
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wl_shm_buffer_begin_access(shm);
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void *data = wl_shm_buffer_get_data(shm);
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buf->texture = wlr_texture_from_pixels(renderer, fmt, stride,
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width, height, data);
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wl_shm_buffer_end_access(shm);
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/*
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* We have uploaded the data, we don't need to access the
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* wl_buffer anymore
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*/
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wl_buffer_send_release(res);
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buf->released = true;
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buf->base.protocol = "wl_shm";
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} else if (wlr_renderer_resource_is_wl_drm_buffer(renderer, res)) {
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buf->texture = wlr_texture_from_wl_drm(renderer, res);
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buf->base.protocol = "egl";
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} else if (wlr_dmabuf_v1_resource_is_buffer(res)) {
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struct wlr_dmabuf_v1_buffer *dmabuf =
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wlr_dmabuf_v1_buffer_from_buffer_resource(res);
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buf->texture = wlr_texture_from_dmabuf(renderer, &dmabuf->attributes);
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buf->base.protocol = "zwp_linux_dmabuf_v1";
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} else {
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wlr_log(WLR_ERROR, "Cannot upload texture: unknown buffer type");
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// Instead of just logging the error, also disconnect the client with a
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// fatal protocol error so that it's clear something went wrong.
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wl_resource_post_error(res, 0, "unknown buffer type");
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free(buf);
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return NULL;
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}
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if (!buf->texture) {
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wlr_log(WLR_ERROR, "Failed to create texture");
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wl_resource_post_error(res, 0, "failed to use buffer");
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free(buf);
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return NULL;
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}
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int width, height;
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wlr_texture_get_size(buf->texture, &width, &height);
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buf->base.width = width;
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buf->base.height = height;
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buf->base.ref_cnt = 1;
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return &buf->base;
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}
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static struct wlr_buffer *buffer_ref(struct wlr_buffer *buffer) {
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assert(buffer);
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++buffer->ref_cnt;
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return buffer;
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}
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static void buffer_unref(struct wlr_buffer *buffer_base) {
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struct buffer *buffer = wl_container_of(buffer_base, buffer, base);
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assert(buffer->base.ref_cnt > 0);
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if (--buffer->base.ref_cnt > 0) {
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return;
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}
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if (buffer->base.resource) {
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if (!buffer->released) {
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wl_buffer_send_release(buffer->base.resource);
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}
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wl_list_remove(&buffer->resource_destroy.link);
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}
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wlr_texture_destroy(buffer->texture);
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free(buffer);
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}
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static struct wlr_buffer *buffer_create(void *userdata,
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struct wlr_buffer *buffer_base, pixman_region32_t *buffer_damage,
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struct wl_resource *res) {
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struct wlr_renderer *renderer = userdata;
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struct buffer *buffer = wl_container_of(buffer_base, buffer, base);
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if (!buffer) {
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return create_buffer(renderer, res);
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}
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/*
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* The old buffer is still being used somewhere else, so we cannot
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* change/reuse it.
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*/
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if (buffer->base.ref_cnt != 1) {
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buffer_unref(&buffer->base);
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return create_buffer(renderer, res);
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}
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/*
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* Any kind of buffer sharing only happens with wl_shm.
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* dmabuf-based textures are cheap to create and aren't modifiable.
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*/
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struct wl_shm_buffer *old_shm = wl_shm_buffer_get(buffer->base.resource);
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struct wl_shm_buffer *new_shm = wl_shm_buffer_get(res);
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if (!old_shm || !new_shm) {
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buffer_unref(&buffer->base);
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return create_buffer(renderer, res);
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}
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/*
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* We can't change the shm format.
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*/
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enum wl_shm_format old_fmt = wl_shm_buffer_get_format(old_shm);
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enum wl_shm_format new_fmt = wl_shm_buffer_get_format(new_shm);
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if (old_fmt != new_fmt) {
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buffer_unref(&buffer->base);
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return create_buffer(renderer, res);
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}
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/*
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* We can't change the dimensions.
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*/
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int32_t stride = wl_shm_buffer_get_stride(new_shm);
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int32_t width = wl_shm_buffer_get_width(new_shm);
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int32_t height = wl_shm_buffer_get_height(new_shm);
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int old_width, old_height;
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wlr_texture_get_size(buffer->texture, &old_width, &old_height);
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if (width != old_width || height != old_height) {
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buffer_unref(&buffer->base);
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return create_buffer(renderer, res);
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}
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wl_shm_buffer_begin_access(new_shm);
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void *data = wl_shm_buffer_get_data(new_shm);
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/*
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* Apply damage to buffer.
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*/
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pixman_region32_t damage;
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pixman_region32_init_rect(&damage, 0, 0, width, height);
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pixman_region32_intersect(&damage, &damage, buffer_damage);
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int n;
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n);
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for (int i = 0; i < n; ++i) {
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pixman_box32_t *r = &rects[i];
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if (!wlr_texture_write_pixels(buffer->texture, stride,
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r->x2 - r->x1, r->y2 - r->y1, r->x1, r->y1,
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r->x1, r->y1, data)) {
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wlr_log(WLR_ERROR, "Failed to write pixels");
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wl_resource_post_error(res, 0, "failed to use buffer");
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buffer_unref(&buffer->base);
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wl_shm_buffer_end_access(new_shm);
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pixman_region32_fini(&damage);
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return NULL;
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}
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}
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wl_shm_buffer_end_access(new_shm);
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pixman_region32_fini(&damage);
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/*
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* We've copied the data into a local GPU buffer, so we don't need to
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* hold onto the wl_buffer anymore.
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*/
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wl_buffer_send_release(res);
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wl_list_remove(&buffer->resource_destroy.link);
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wl_resource_add_destroy_listener(res, &buffer->resource_destroy);
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buffer->resource_destroy.notify = buffer_resource_destroy;
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buffer->base.resource = res;
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buffer->released = true;
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return &buffer->base;
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}
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static const struct wlr_compositor_buffer_impl buffer_impl = {
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.create = buffer_create,
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.ref = buffer_ref,
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.unref = buffer_unref,
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};
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void wlr_renderer_set_compositor(struct wlr_renderer *renderer,
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struct wlr_compositor *comp) {
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assert(renderer);
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assert(comp);
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struct wl_display *display = comp->display;
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size_t len;
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const enum wl_shm_format *formats = wlr_renderer_get_formats(r, &len);
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const enum wl_shm_format *formats = wlr_renderer_get_formats(renderer, &len);
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if (formats == NULL) {
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wlr_log(WLR_ERROR, "Failed to initialize shm: cannot get formats");
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return;
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@ -165,17 +384,35 @@ void wlr_renderer_init_wl_display(struct wlr_renderer *r,
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// These formats are already added by default
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if (formats[i] != WL_SHM_FORMAT_ARGB8888 &&
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formats[i] != WL_SHM_FORMAT_XRGB8888) {
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wl_display_add_shm_format(wl_display, formats[i]);
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wl_display_add_shm_format(display, formats[i]);
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}
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}
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if (r->impl->texture_from_dmabuf) {
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wlr_linux_dmabuf_v1_create(wl_display, r);
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if (wl_display_init_shm(display)) {
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wlr_log(WLR_ERROR, "Failed to initialize shm");
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return;
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}
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if (r->impl->init_wl_display) {
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r->impl->init_wl_display(r, wl_display);
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if (renderer->impl->texture_from_dmabuf) {
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wlr_linux_dmabuf_v1_create(display, renderer);
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}
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if (renderer->impl->init_wl_display) {
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renderer->impl->init_wl_display(renderer, display);
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}
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wlr_compositor_set_buffer_impl(comp, renderer, &buffer_impl);
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}
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struct wlr_texture *wlr_commit_get_texture(struct wlr_commit *commit) {
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assert(commit);
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if (commit->buffer) {
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struct buffer *buffer = wl_container_of(commit->buffer, buffer, base);
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return buffer->texture;
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}
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return NULL;
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}
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struct wlr_renderer *wlr_renderer_autocreate(struct wlr_egl *egl,
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