Explicitly export EFL symbols

This commit is contained in:
Scott Anderson 2018-02-19 14:26:40 +13:00
parent f27c0b44b8
commit 86269052eb
54 changed files with 397 additions and 2 deletions

View file

@ -12,6 +12,7 @@
#include <wlr/render/gles2.h>
#include <wlr/util/log.h>
#include "backend/wayland.h"
#include "util/defs.h"
#include "util/signal.h"
#include "xdg-shell-unstable-v6-client-protocol.h"
@ -128,6 +129,7 @@ static struct wlr_backend_impl backend_impl = {
.get_renderer = wlr_wl_backend_get_renderer,
};
WLR_API
bool wlr_backend_is_wl(struct wlr_backend *b) {
return b->impl == &backend_impl;
}
@ -181,6 +183,7 @@ static void handle_display_destroy(struct wl_listener *listener, void *data) {
wlr_wl_backend_destroy(&backend->backend);
}
WLR_API
struct wlr_backend *wlr_wl_backend_create(struct wl_display *display, const char *remote) {
wlr_log(L_INFO, "Creating wayland backend");

View file

@ -11,6 +11,7 @@
#include <wlr/interfaces/wlr_output.h>
#include <wlr/util/log.h>
#include "backend/wayland.h"
#include "util/defs.h"
#include "util/signal.h"
#include "xdg-shell-unstable-v6-client-protocol.h"
@ -217,6 +218,7 @@ static struct wlr_output_impl output_impl = {
.move_cursor = wlr_wl_output_move_cursor,
};
WLR_API
bool wlr_output_is_wl(struct wlr_output *wlr_output) {
return wlr_output->impl == &output_impl;
}
@ -260,6 +262,7 @@ static struct zxdg_toplevel_v6_listener xdg_toplevel_listener = {
.close = xdg_toplevel_handle_close,
};
WLR_API
struct wlr_output *wlr_wl_output_create(struct wlr_backend *_backend) {
assert(wlr_backend_is_wl(_backend));
struct wlr_wl_backend *backend = (struct wlr_wl_backend *)_backend;

View file

@ -11,6 +11,7 @@
#include <wlr/interfaces/wlr_touch.h>
#include <wlr/util/log.h>
#include "backend/wayland.h"
#include "util/defs.h"
#include "util/signal.h"
static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
@ -205,6 +206,7 @@ static struct wlr_input_device_impl input_device_impl = {
.destroy = input_device_destroy
};
WLR_API
bool wlr_input_device_is_wl(struct wlr_input_device *dev) {
return dev->impl == &input_device_impl;
}