render: unify getter for texture formats

Instead of having separate getters for shm formats and DMA-BUF
formats, use the same pattern as wlr_output_impl.get_primary_formats
with a single function which takes buffer caps as input.
This commit is contained in:
Simon Ser 2024-04-12 11:27:57 +02:00 committed by Kenny Levinsen
parent c63275d75e
commit 85c1eda721
12 changed files with 78 additions and 67 deletions

View file

@ -150,16 +150,13 @@ const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
return NULL;
}
const uint32_t *get_gles2_shm_formats(const struct wlr_gles2_renderer *renderer,
size_t *len) {
static uint32_t shm_formats[sizeof(formats) / sizeof(formats[0])];
size_t j = 0;
void get_gles2_shm_formats(const struct wlr_gles2_renderer *renderer,
struct wlr_drm_format_set *out) {
for (size_t i = 0; i < sizeof(formats) / sizeof(formats[0]); i++) {
if (!is_gles2_pixel_format_supported(renderer, &formats[i])) {
continue;
}
shm_formats[j++] = formats[i].drm_format;
wlr_drm_format_set_add(out, formats[i].drm_format, DRM_FORMAT_MOD_INVALID);
wlr_drm_format_set_add(out, formats[i].drm_format, DRM_FORMAT_MOD_LINEAR);
}
*len = j;
return shm_formats;
}

View file

@ -165,16 +165,16 @@ error_buffer:
return NULL;
}
static const uint32_t *gles2_get_shm_texture_formats(
struct wlr_renderer *wlr_renderer, size_t *len) {
static const struct wlr_drm_format_set *gles2_get_texture_formats(
struct wlr_renderer *wlr_renderer, uint32_t buffer_caps) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return get_gles2_shm_formats(renderer, len);
}
static const struct wlr_drm_format_set *gles2_get_dmabuf_texture_formats(
struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_egl_get_dmabuf_texture_formats(renderer->egl);
if (buffer_caps & WLR_BUFFER_CAP_DMABUF) {
return wlr_egl_get_dmabuf_texture_formats(renderer->egl);
} else if (buffer_caps & WLR_BUFFER_CAP_DATA_PTR) {
return &renderer->shm_texture_formats;
} else {
return NULL;
}
}
static const struct wlr_drm_format_set *gles2_get_render_formats(
@ -234,6 +234,8 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
wlr_egl_unset_current(renderer->egl);
wlr_egl_destroy(renderer->egl);
wlr_drm_format_set_finish(&renderer->shm_texture_formats);
if (renderer->drm_fd >= 0) {
close(renderer->drm_fd);
}
@ -356,8 +358,7 @@ static void gles2_render_timer_destroy(struct wlr_render_timer *wlr_timer) {
static const struct wlr_renderer_impl renderer_impl = {
.destroy = gles2_destroy,
.get_shm_texture_formats = gles2_get_shm_texture_formats,
.get_dmabuf_texture_formats = gles2_get_dmabuf_texture_formats,
.get_texture_formats = gles2_get_texture_formats,
.get_render_formats = gles2_get_render_formats,
.get_drm_fd = gles2_get_drm_fd,
.get_render_buffer_caps = gles2_get_render_buffer_caps,
@ -684,6 +685,8 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
wlr_egl_unset_current(renderer->egl);
get_gles2_shm_formats(renderer, &renderer->shm_texture_formats);
return &renderer->wlr_renderer;
error: