render: unify getter for texture formats

Instead of having separate getters for shm formats and DMA-BUF
formats, use the same pattern as wlr_output_impl.get_primary_formats
with a single function which takes buffer caps as input.
This commit is contained in:
Simon Ser 2024-04-12 11:27:57 +02:00 committed by Kenny Levinsen
parent c63275d75e
commit 85c1eda721
12 changed files with 78 additions and 67 deletions

View file

@ -20,10 +20,8 @@ struct wlr_box;
struct wlr_fbox;
struct wlr_renderer_impl {
const uint32_t *(*get_shm_texture_formats)(
struct wlr_renderer *renderer, size_t *len);
const struct wlr_drm_format_set *(*get_dmabuf_texture_formats)(
struct wlr_renderer *renderer);
const struct wlr_drm_format_set *(*get_texture_formats)(
struct wlr_renderer *renderer, uint32_t buffer_caps);
const struct wlr_drm_format_set *(*get_render_formats)(
struct wlr_renderer *renderer);
void (*destroy)(struct wlr_renderer *renderer);