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rename matrix model box to project box
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3 changed files with 14 additions and 12 deletions
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@ -15,7 +15,8 @@ void wlr_matrix_transform(float mat[static 16],
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enum wl_output_transform transform);
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void wlr_matrix_texture(float mat[static 16], int32_t width, int32_t height,
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enum wl_output_transform transform);
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void wlr_matrix_box_model(float (*mat)[16], struct wlr_box *box,
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enum wl_output_transform transform, float rotation);
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void wlr_matrix_project_box(float (*mat)[16], struct wlr_box *box,
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enum wl_output_transform transform, float rotation, float
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(*projection)[16]);
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#endif
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