add wlr_output_layout_adjacent_output

This commit is contained in:
Tony Crisci 2018-02-14 14:10:31 -05:00
parent 71cba94e73
commit 85871cb666
3 changed files with 70 additions and 0 deletions

View file

@ -5,6 +5,7 @@
#include <wayland-util.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include <wlr/util/direction.h>
struct wlr_output_layout_state;
@ -96,4 +97,12 @@ void wlr_output_layout_add_auto(struct wlr_output_layout *layout,
struct wlr_output *wlr_output_layout_get_center_output(
struct wlr_output_layout *layout);
/**
* Get the closest adjacent output to the reference output from the reference
* point in the given direction.
*/
struct wlr_output *wlr_output_layout_adjacent_output(
struct wlr_output_layout *layout, enum wlr_direction direction,
struct wlr_output *reference, double ref_x, double ref_y);
#endif

View file

@ -0,0 +1,11 @@
#ifndef WLR_UTIL_DIRECTION_H
#define WLR_UTIL_DIRECTION_H
enum wlr_direction {
WLR_DIRECTION_UP = 0,
WLR_DIRECTION_DOWN = 1,
WLR_DIRECTION_LEFT = 2,
WLR_DIRECTION_RIGHT = 4,
};
#endif