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Add first wlr_surface example implementation
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5 changed files with 155 additions and 90 deletions
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examples/compositor/wlr_surface.h
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24
examples/compositor/wlr_surface.h
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#ifndef _EXAMPLES_COMPOSITOR_SURFACE_H
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#define _EXAMPLES_COMPOSITOR_SURFACE_H
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#include <wayland-server.h>
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struct wlr_surface {
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struct wl_resource *pending_buffer;
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bool pending_attached;
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bool attached; // whether the surface currently has a buffer attached
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struct wlr_texture *texture;
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const char *role; // the lifetime-bound role or null
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struct wl_resource *resource;
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struct {
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struct wl_signal destroy;
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struct wl_signal commit;
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} signals;
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};
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struct wlr_surface *wlr_surface_create(struct wl_resource *res,
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struct wlr_renderer *renderer);
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#endif
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