examples: remove dependency on GLES2 for compositor examples

Most of the examples had a GLES2 dependency, but weren't using it.
Convert multi-pointer to wlr_renderer instead of using directly
glClear.
This commit is contained in:
Simon Ser 2021-04-19 17:32:07 +02:00
parent fd7e565ce3
commit 83670fce65
6 changed files with 7 additions and 20 deletions

View file

@ -1,6 +1,5 @@
#define _POSIX_C_SOURCE 200112L
#include <assert.h>
#include <GLES2/gl2.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
@ -71,7 +70,7 @@ struct sample_keyboard {
static void configure_cursor(struct wlr_cursor *cursor, struct wlr_input_device *device,
struct sample_state *sample) {
struct sample_output *output;
wlr_log(WLR_ERROR, "Configuring cursor %p for device %p", cursor, device);
wlr_log(WLR_INFO, "Configuring cursor %p for device %p", cursor, device);
// reset mappings
wlr_cursor_map_to_output(cursor, NULL);
@ -92,14 +91,16 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
struct sample_output *output = wl_container_of(listener, output, frame);
struct sample_state *sample = output->sample;
struct wlr_output *wlr_output = output->output;
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
wlr_output_attach_render(wlr_output, NULL);
glClearColor(sample->clear_color[0], sample->clear_color[1],
sample->clear_color[2], sample->clear_color[3]);
glClear(GL_COLOR_BUFFER_BIT);
wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(renderer, sample->clear_color);
wlr_output_render_software_cursors(wlr_output, NULL);
wlr_renderer_end(renderer);
wlr_output_commit(wlr_output);
}