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render/gles2: Don't track image in texture
We can get it from the buffer
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2 changed files with 3 additions and 6 deletions
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@ -125,8 +125,6 @@ struct wlr_gles2_texture {
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bool owns_tex;
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GLuint tex;
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EGLImageKHR image;
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bool has_alpha;
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// Only affects target == GL_TEXTURE_2D
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