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matrix: use 2D matrices
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parent
d26b67cb06
commit
824a95ad19
21 changed files with 216 additions and 271 deletions
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@ -21,13 +21,13 @@ struct wlr_renderer_impl {
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void (*clear)(struct wlr_renderer *renderer, const float color[static 4]);
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void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box);
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struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer);
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bool (*render_with_matrix)(struct wlr_renderer *renderer,
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struct wlr_texture *texture, const float matrix[static 16],
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bool (*render_texture_with_matrix)(struct wlr_renderer *renderer,
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struct wlr_texture *texture, const float matrix[static 9],
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float alpha);
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void (*render_quad)(struct wlr_renderer *renderer,
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const float color[static 4], const float matrix[static 16]);
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const float color[static 4], const float matrix[static 9]);
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void (*render_ellipse)(struct wlr_renderer *renderer,
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const float color[static 4], const float matrix[static 16]);
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const float color[static 4], const float matrix[static 9]);
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const enum wl_shm_format *(*formats)(
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struct wlr_renderer *renderer, size_t *len);
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bool (*buffer_is_drm)(struct wlr_renderer *renderer,
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@ -59,8 +59,8 @@ struct wlr_texture_impl {
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struct wl_resource *drm_buf);
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bool (*upload_eglimage)(struct wlr_texture *texture, EGLImageKHR image,
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uint32_t width, uint32_t height);
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void (*get_matrix)(struct wlr_texture *state, float mat[static 16],
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const float projection[static 16], int x, int y);
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void (*get_matrix)(struct wlr_texture *state, float mat[static 9],
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const float projection[static 9], int x, int y);
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void (*get_buffer_size)(struct wlr_texture *texture,
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struct wl_resource *resource, int *width, int *height);
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void (*bind)(struct wlr_texture *texture);
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