matrix: use 2D matrices

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emersion 2018-03-15 15:33:58 +01:00
parent d26b67cb06
commit 824a95ad19
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21 changed files with 216 additions and 271 deletions

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@ -49,7 +49,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_renderer_begin(sample->renderer, wlr_output);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
float matrix[16];
float matrix[9];
float distance = 0.8f * (1 - sample->distance);
float tool_color[4] = { distance, distance, distance, 1 };
for (size_t i = 0; sample->button && i < 4; ++i) {