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				synced 2025-11-03 09:01:40 -05:00 
			
		
		
		
	compositor: replace wlr_surface.cached with states
This commit replaces the list of cached states with a list of all states, including the current and pending ones, and renames cached_state_locks to n_locks. This is a prerequisite for the next commits.
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						commit
						81f35f6d98
					
				
					 2 changed files with 44 additions and 25 deletions
				
			
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					@ -66,8 +66,8 @@ struct wlr_surface_state {
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	} viewport;
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						} viewport;
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	// Number of locks that prevent this surface state from being committed.
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						// Number of locks that prevent this surface state from being committed.
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	size_t cached_state_locks;
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						size_t n_locks;
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	struct wl_list cached_state_link; // wlr_surface.cached
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						struct wl_list link; // wlr_surface.states
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};
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					};
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struct wlr_surface_role {
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					struct wlr_surface_role {
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					@ -135,8 +135,6 @@ struct wlr_surface {
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	 */
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						 */
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	struct wlr_surface_state current, pending;
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						struct wlr_surface_state current, pending;
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	struct wl_list cached; // wlr_surface_state.cached_link
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	const struct wlr_surface_role *role; // the lifetime-bound role or NULL
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						const struct wlr_surface_role *role; // the lifetime-bound role or NULL
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	void *role_data; // role-specific data
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						void *role_data; // role-specific data
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					@ -154,6 +152,12 @@ struct wlr_surface {
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	// private state
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						// private state
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						/**
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						* The queue of all states the surface has. The current state is always
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						* the first and the pending state is always the last.
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						*/
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						struct wl_list states; // wlr_surface_state.link
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	struct wl_listener renderer_destroy;
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						struct wl_listener renderer_destroy;
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	struct {
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						struct {
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					@ -316,8 +316,8 @@ static void surface_state_move(struct wlr_surface_state *state,
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	state->seq = next->seq;
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						state->seq = next->seq;
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	state->cached_state_locks = next->cached_state_locks;
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						state->n_locks = next->n_locks;
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	next->cached_state_locks = 0;
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						next->n_locks = 0;
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}
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					}
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static void surface_apply_damage(struct wlr_surface *surface) {
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					static void surface_apply_damage(struct wlr_surface *surface) {
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					@ -394,14 +394,15 @@ static void surface_cache_pending(struct wlr_surface *surface) {
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	surface_state_init(cached);
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						surface_state_init(cached);
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	surface_state_move(cached, &surface->pending);
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						surface_state_move(cached, &surface->pending);
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	wl_list_insert(surface->cached.prev, &cached->cached_state_link);
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						// Insert before the pending state
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						wl_list_insert(surface->pending.link.prev, &cached->link);
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	surface->pending.seq++;
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						surface->pending.seq++;
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}
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					}
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static void surface_commit_state(struct wlr_surface *surface,
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					static void surface_commit_state(struct wlr_surface *surface,
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		struct wlr_surface_state *next) {
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							struct wlr_surface_state *next) {
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	assert(next->cached_state_locks == 0);
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						assert(next->n_locks == 0);
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	if (surface->role && surface->role->precommit) {
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						if (surface->role && surface->role->precommit) {
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		surface->role->precommit(surface, next);
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							surface->role->precommit(surface, next);
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					@ -517,7 +518,8 @@ static void surface_handle_commit(struct wl_client *client,
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	wlr_signal_emit_safe(&surface->events.client_commit, NULL);
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						wlr_signal_emit_safe(&surface->events.client_commit, NULL);
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	if (surface->pending.cached_state_locks > 0 || !wl_list_empty(&surface->cached)) {
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						if (surface->pending.n_locks > 0 ||
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								surface->pending.link.prev != &surface->current.link) {
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		surface_cache_pending(surface);
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							surface_cache_pending(surface);
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	} else {
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						} else {
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		surface_commit_state(surface, &surface->pending);
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							surface_commit_state(surface, &surface->pending);
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					@ -614,7 +616,7 @@ static void surface_state_finish(struct wlr_surface_state *state) {
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static void surface_state_destroy_cached(struct wlr_surface_state *state) {
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					static void surface_state_destroy_cached(struct wlr_surface_state *state) {
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	surface_state_finish(state);
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						surface_state_finish(state);
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	wl_list_remove(&state->cached_state_link);
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						wl_list_remove(&state->link);
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	free(state);
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						free(state);
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}
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					}
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					@ -633,8 +635,11 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
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	wlr_addon_set_finish(&surface->addons);
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						wlr_addon_set_finish(&surface->addons);
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						wl_list_remove(&surface->current.link);
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						wl_list_remove(&surface->pending.link);
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	struct wlr_surface_state *cached, *cached_tmp;
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						struct wlr_surface_state *cached, *cached_tmp;
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	wl_list_for_each_safe(cached, cached_tmp, &surface->cached, cached_state_link) {
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						wl_list_for_each_safe(cached, cached_tmp, &surface->states, link) {
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		surface_state_destroy_cached(cached);
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							surface_state_destroy_cached(cached);
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	}
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						}
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					@ -683,12 +688,15 @@ static struct wlr_surface *surface_create(struct wl_client *client,
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	surface_state_init(&surface->pending);
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						surface_state_init(&surface->pending);
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	surface->pending.seq = 1;
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						surface->pending.seq = 1;
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						wl_list_init(&surface->states);
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						wl_list_insert(&surface->states, &surface->current.link);
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						wl_list_insert(surface->states.prev, &surface->pending.link);
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	wl_signal_init(&surface->events.client_commit);
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						wl_signal_init(&surface->events.client_commit);
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	wl_signal_init(&surface->events.commit);
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						wl_signal_init(&surface->events.commit);
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	wl_signal_init(&surface->events.destroy);
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						wl_signal_init(&surface->events.destroy);
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	wl_signal_init(&surface->events.new_subsurface);
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						wl_signal_init(&surface->events.new_subsurface);
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	wl_list_init(&surface->current_outputs);
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						wl_list_init(&surface->current_outputs);
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	wl_list_init(&surface->cached);
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	pixman_region32_init(&surface->buffer_damage);
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						pixman_region32_init(&surface->buffer_damage);
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	pixman_region32_init(&surface->external_damage);
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						pixman_region32_init(&surface->external_damage);
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	pixman_region32_init(&surface->opaque_region);
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						pixman_region32_init(&surface->opaque_region);
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					@ -740,20 +748,24 @@ bool wlr_surface_set_role(struct wlr_surface *surface,
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}
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					}
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uint32_t wlr_surface_lock_pending(struct wlr_surface *surface) {
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					uint32_t wlr_surface_lock_pending(struct wlr_surface *surface) {
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	surface->pending.cached_state_locks++;
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						surface->pending.n_locks++;
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	return surface->pending.seq;
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						return surface->pending.seq;
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}
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					}
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void wlr_surface_unlock_cached(struct wlr_surface *surface, uint32_t seq) {
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					void wlr_surface_unlock_cached(struct wlr_surface *surface, uint32_t seq) {
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	if (surface->pending.seq == seq) {
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						if (surface->pending.seq == seq) {
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		assert(surface->pending.cached_state_locks > 0);
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							assert(surface->pending.n_locks > 0);
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		surface->pending.cached_state_locks--;
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							surface->pending.n_locks--;
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		return;
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							return;
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	}
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						}
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	bool found = false;
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						bool found = false;
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	struct wlr_surface_state *cached;
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						struct wlr_surface_state *cached;
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	wl_list_for_each(cached, &surface->cached, cached_state_link) {
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						wl_list_for_each(cached, &surface->states, link) {
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							if (cached == &surface->current || cached == &surface->pending) {
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								continue;
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							}
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		if (cached->seq == seq) {
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							if (cached->seq == seq) {
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			found = true;
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								found = true;
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			break;
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								break;
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					@ -761,28 +773,31 @@ void wlr_surface_unlock_cached(struct wlr_surface *surface, uint32_t seq) {
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	}
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						}
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	assert(found);
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						assert(found);
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	assert(cached->cached_state_locks > 0);
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						assert(cached->n_locks > 0);
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	cached->cached_state_locks--;
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						cached->n_locks--;
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	if (cached->cached_state_locks != 0) {
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						if (cached->n_locks != 0) {
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		return;
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							return;
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	}
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						}
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	if (cached->cached_state_link.prev != &surface->cached) {
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						if (cached->link.prev != &surface->current.link) {
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		// This isn't the first cached state. This means we're blocked on a
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							// This isn't the first cached state. This means we're blocked on a
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		// previous cached state.
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							// previous cached state.
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		return;
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							return;
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	}
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						}
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	// TODO: consider merging all committed states together
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						// TODO: consider merging all committed states together
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	struct wlr_surface_state *next, *tmp;
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						struct wlr_surface_state *tmp;
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	wl_list_for_each_safe(next, tmp, &surface->cached, cached_state_link) {
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						wl_list_for_each_safe(cached, tmp, &surface->states, link) {
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		if (next->cached_state_locks > 0) {
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							if (cached == &surface->current) {
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								continue;
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							}
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							if (cached == &surface->pending || cached->n_locks > 0) {
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			break;
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								break;
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		}
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							}
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		surface_commit_state(surface, next);
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							surface_commit_state(surface, cached);
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		surface_state_destroy_cached(next);
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							surface_state_destroy_cached(cached);
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	}
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						}
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}
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					}
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