Refactor out wlr_backend_state from wl/multi

This commit is contained in:
Drew DeVault 2017-08-12 11:43:36 -04:00
parent e2386043f6
commit 81cd90297d
13 changed files with 233 additions and 230 deletions

View file

@ -169,7 +169,7 @@ static struct wl_keyboard_listener keyboard_listener = {
};
static void input_device_destroy(struct wlr_input_device_state *state) {
wl_signal_emit(&state->backend->backend->events.input_remove, state->wlr_device);
wl_signal_emit(&state->backend->backend.events.input_remove, state->wlr_device);
if (state->resource)
wl_proxy_destroy(state->resource);
free(state);
@ -187,7 +187,7 @@ static struct wlr_pointer_impl pointer_impl = {
.destroy = pointer_destroy
};
static struct wlr_input_device *allocate_device(struct wlr_backend_state *state,
static struct wlr_input_device *allocate_device(struct wlr_wl_backend *backend,
enum wlr_input_device_type type) {
struct wlr_input_device_state *devstate;
if (!(devstate = calloc(1, sizeof(struct wlr_input_device_state)))) {
@ -195,7 +195,7 @@ static struct wlr_input_device *allocate_device(struct wlr_backend_state *state,
return NULL;
}
devstate->backend = state;
devstate->backend = backend;
int vendor = 0;
int product = 0;
@ -208,14 +208,14 @@ static struct wlr_input_device *allocate_device(struct wlr_backend_state *state,
return NULL;
}
devstate->wlr_device = wlr_device;
list_add(state->devices, wlr_device);
list_add(backend->devices, wlr_device);
return wlr_device;
}
static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
enum wl_seat_capability caps) {
struct wlr_backend_state *state = data;
assert(state->seat == wl_seat);
struct wlr_wl_backend *backend = data;
assert(backend->seat == wl_seat);
if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
wlr_log(L_DEBUG, "seat %p offered pointer", (void*) wl_seat);
@ -226,7 +226,7 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
}
struct wlr_input_device *wlr_device;
if (!(wlr_device = allocate_device(state, WLR_INPUT_DEVICE_POINTER))) {
if (!(wlr_device = allocate_device(backend, WLR_INPUT_DEVICE_POINTER))) {
free(pointer_state);
wlr_log(L_ERROR, "Unable to allocate wlr_device for pointer");
return;
@ -236,11 +236,11 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
wl_pointer_add_listener(wl_pointer, &pointer_listener, wlr_device);
wlr_device->pointer = wlr_pointer_create(&pointer_impl, pointer_state);
wlr_device->state->resource = wl_pointer;
wl_signal_emit(&state->backend->events.input_add, wlr_device);
wl_signal_emit(&backend->backend.events.input_add, wlr_device);
}
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
wlr_log(L_DEBUG, "seat %p offered keyboard", (void*) wl_seat);
struct wlr_input_device *wlr_device = allocate_device(state,
struct wlr_input_device *wlr_device = allocate_device(backend,
WLR_INPUT_DEVICE_KEYBOARD);
if (!wlr_device) {
wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
@ -251,15 +251,16 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, wlr_device);
wlr_device->keyboard = wlr_keyboard_create(NULL, NULL);
wlr_device->state->resource = wl_keyboard;
wl_signal_emit(&state->backend->events.input_add, wlr_device);
wl_signal_emit(&backend->backend.events.input_add, wlr_device);
}
}
static void seat_handle_name(void *data, struct wl_seat *wl_seat, const char *name) {
struct wlr_backend_state *state = data;
assert(state->seat == wl_seat);
struct wlr_wl_backend *backend = data;
assert(backend->seat == wl_seat);
// Do we need to check if seatName was previously set for name change?
state->seatName = strdup(name);
free(backend->seat_name);
backend->seat_name = strdup(name);
}
const struct wl_seat_listener seat_listener = {