wlr_scene: Nuke buffer output_enter / output_leave

outputs_update should be used instead.
This commit is contained in:
Alexander Orzechowski 2026-03-13 13:19:06 -04:00
parent 39e918edc8
commit 7f87c7fe90
2 changed files with 4 additions and 35 deletions

View file

@ -169,8 +169,6 @@ struct wlr_scene_buffer {
struct {
struct wl_signal outputs_update; // struct wlr_scene_outputs_update_event
struct wl_signal output_enter; // struct wlr_scene_output
struct wl_signal output_leave; // struct wlr_scene_output
struct wl_signal output_sample; // struct wlr_scene_output_sample_event
struct wl_signal frame_done; // struct wlr_scene_frame_done_event
} events;