interface/wlr_keyboard: rework destroy sequence

The destroy member in wlr_keyboard_impl has been removed. The function
`wlr_keyboard_finish` has been introduce to clean up the resources owned by a
wlr_keyboard.

`wlr_input_device_destroy` no longer destroys the wlr_keyboard, attempting to
destroy a wlr_keyboard will result in a no-op.

The field `name` has been added to the wlr_keyboard_impl to be able to identify
a given wlr_keyboard device.
This commit is contained in:
Simon Zeni 2022-03-01 14:49:30 -05:00 committed by Kirill Primak
parent 39b68ea47a
commit 7dc4a3ecd7
10 changed files with 52 additions and 73 deletions

View file

@ -285,12 +285,8 @@ void handle_x11_xinput_event(struct wlr_x11_backend *x11,
}
}
static void keyboard_destroy(struct wlr_keyboard *wlr_keyboard) {
// Don't free the keyboard, it's on the stack
}
const struct wlr_keyboard_impl x11_keyboard_impl = {
.destroy = keyboard_destroy,
.name = "x11-keyboard",
};
static void pointer_destroy(struct wlr_pointer *wlr_pointer) {