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interface/wlr_keyboard: rework destroy sequence
The destroy member in wlr_keyboard_impl has been removed. The function `wlr_keyboard_finish` has been introduce to clean up the resources owned by a wlr_keyboard. `wlr_input_device_destroy` no longer destroys the wlr_keyboard, attempting to destroy a wlr_keyboard will result in a no-op. The field `name` has been added to the wlr_keyboard_impl to be able to identify a given wlr_keyboard device.
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10 changed files with 52 additions and 73 deletions
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@ -285,12 +285,8 @@ void handle_x11_xinput_event(struct wlr_x11_backend *x11,
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}
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}
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static void keyboard_destroy(struct wlr_keyboard *wlr_keyboard) {
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// Don't free the keyboard, it's on the stack
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}
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const struct wlr_keyboard_impl x11_keyboard_impl = {
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.destroy = keyboard_destroy,
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.name = "x11-keyboard",
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};
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static void pointer_destroy(struct wlr_pointer *wlr_pointer) {
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